So, heres a very early prototype of how the combat will work. Using RPGMaker's textures and assets at the moment while we scramble for artists
-Ash
Now for gaz's segment:
Implemented:
Enemy HP Bars work now
You have to charge in order to attack
Enemies levels scale with you, the stronger you get, the stronger they get!
The menu animates slightly better.
8 Directional movement system added.
And other, under the hood bollocks.
Fuck battle systems.
-Gaz
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