But fuck that today
Basatha was started when my friend Gaz learned C++/#. We instantly began work on a gothic/fantasy text based RPG called basatha. The game was going to be heavily stat based, using dice algorithms and basic NSEW controls.
Soon after, Gaz started making scripts for RPGmaker, and thus we converted basatha into the creature we are working on today!
I believe this is how Gaz started that fateful day.
Well that's all I have today! Maybe Ant will post something at stupid o'clock.
As always, be prepared!
-Ash
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